6 variations of the same encounter featuring a gargoyle


This started out as a writing exercise. If you have your own idea for a related encounter please leave a comment. (The image is from the Emily Morgan Hotel in San Antonio, Texas. It is haunted.)

1. A gargoyle comes to life every night and eats someone they find walking the city streets.

2. Due to lack of building inspections the roof of the church is deteriorating. Last night a section of the corner with that creepy statue fell off and killed someone.

3. The gargoyle doesn't actually come to life. It's a normal statue. The stories of them are lies. A cult is murdering folks for blood rituals. They stalk the streets every other night.

4. OOPS! A wizard accidentally cast a spell which ricocheted out of sight. Unknown to them it was stone to flesh which hit the gargoyle.

5. A new fad of owning monsters-as-art has been spreading across the city. This has been dangerous. Did you hear about the person who bought that gargoyle thinking it would be cool to show off to their friends?

6. A piece of solid stone spoke to a sculptor. "Carve me in the image of a monster" it said. When the last piece was chiseled off the gargoyle killed the man.

Anyway, the point is, gargoyles are cool! I think they would make for a great encounter using Kriegmesser (troika). Below I've provided my own stats for gargoyles and cultists to be used with Troika

A stone elemental twisted by demonic magic.

1. Irreverant
2. Skulking
3. Protruding, but not moving

Stamina 24
Skill 8
Initiative 2
Armor 4 or 0 against tools designed to damage stone
Bite or Claw as Large Beast

Special - Immunities of inorganic constructs

Cultist of the Broken Statue
They worship chaos. 1d6+1 appearing. Armed with garrotes, daggers, a net with hold person cast on it, and each with a scroll of flesh to stone. Test luck or be turned to stone for d3 rounds. If a scroll is used a second time on the same target the effect is permanent.

1. Faithful
2. Hospitable
3. Muttering, "what'cha doing with your life?"

Stamina 11
Skill 6
Initiative 1
Armor 0
Damage as weapon

Special - They have a third eye (unseeable until opened), test luck or be stunned for the first round.

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