7/1/24

codex r review

I recommend reading high. 

The attention span is shrunken, but the focus is heightened and very intense. 

For me, the reading experience becomes more vertical. 

In this case, I like to read books of a certain depth. 

You want to avoid reading something you've seen before because you're absorbing things more sentence by sentence. It will be a smooth ride down if you do, and it will lead to no exciting experience.

You want an experience where there are a lot of hand and foot holes, but some of them are jagged, some will cut you up, and some will require you to leap from one spot to another over the chasm, and you have to trust it, but you may also die.

Codex R is among The Top 5 OSR Zines to Read When You're High as Balls.

When I first read this zine, it was hard to position myself because I was utterly mystified. 

Its page on Itch.io describes it as:

"A kaleidoscopic excursion in space-time, cataloging headless farmers, party deities, apocalyptic critters, bad hair days and totalitarian practices." 

It doesn't take many pages to excite and activate some unused neural pathways in the brain when reading Codex R.

It's a catalog of an entire culture in an alternate reality. It has 46 objects or beasts (I consider this zine a bestiary), each with its own full-color illustration that invites you to understand them. They pull you in and lead you around with their descriptions, like a tour guide (sometimes it's like encyclopedia entries). The people, the objects, the places, but still familiar enough. 

I think it's intended to be used as an "in-game" artifact. 

Codex R is an endless source of fascination. Definitely buy yourself a copy and check out what else the creators have made: here and here




im a fucking thrill mimic btw



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